Tuesday, April 5, 2011

{Review} Killzone 3 -PS3-

Killzone 3 is the latest entry into the series that took Playstation gamers by storm back on the Playstation 2, and once more on the Playstation 3. Set right after the events of Killzone 2′s ending, gamers must continue fighting the Helghast army on their home world. But this time not alone.

Gameplay: Players will take up the role of Sev once more in the games campaign mode, however Sev is not alone as Killzone 3 now features a co-op mode, allowing players to work with a partner (local only) to take on the the Helghast hordes. The campaign itself is about 6 hours long, but the AI this time around isn’t screwing around, and no matter the difficulty setting, they will be out for your head, and will take several rounds to take out. There’s also a a mode for players to practice against bots in a multiplayer mode simulation, which is a nice way to test out every class and prepare for the menace of the online gamer.

Speaking of the online experience, the multiplayer aspect of Killzone 3 hasn’t really evolved too much since Killzone 2. Returning once more for match types are Guerrilla Warefare, an all out team death match, and Warzone a smorgasbord of game types, such as death match, capture the speaker, territory capture, and so on. However, a nice addition to the game types is Operations, a cinematic spin on things. Players will work to complete a series of objectives, much like Warzone, however the modes are far more specific to the maps, and with each failure and success a cut scene will show the top players of each side battling it out, reflecting the events that transpired. It gives a bigger feeling of satisfaction watching you and two team mates actually execute your foes in cinematic style than to just simply get a “Your faction has won” screen.

Now, as for the controls themselves, I have a big problem with them. The sensitivity just feels off. No matter what I have it set to, it always feels as though I’m fighting with the controller to move around and aim. Also, the control layouts bother me. This is merely a personal gripe, and not really a problem with the game per se’, so take it with a grain of salt, but I cannot fathom why my only two options for my button layout are the standard, which basically just spreads out every command to every button in awkward places, and the alternate, which does its best to make it feel like you’re playing Call of Duty. Why is it so difficult for developers to allow for a custom layout option?

Presentation: Killzone 3 is by far one of the sleekest military shooters out there. It’s visual design is top notch and the voice acting is just as well done as the sound track itself. In its gritty, bleak atmosphere Killzone 3 still manages to work in gorgeous and vibrant colors and detail. Guerrilla Games have really outdone themselves this time around. I’ve only found a few graphical glitches here and there, in online play. Every so often when shooting an enemy their arms would go all Mr. Fantastic and rubber band around their body. But other than that I cannot really think of anything wrong with it.

Value: Now, here is where I get a bit iffy about the game. On the surface, the game has a lot going for it; a campaign that can be played with a friend, an offline copy of the online game modes, and a nice multiplayer mode with different ways to play. However, in the grand scheme of things, nothing has really changed since the last iteration, it’s just more of the same. Sure, if it ain’t broke, don’t fix it, but why are we still playing the same classes? Sure, the skill branching and customization is nice, but why not have some more classes? And even with the new game mode, it’s still essentially a bunch of the same game modes repackaged. If you liked Killzone 2, this shouldn’t be an issue, but if you didn’t, you won’t find any reason to hop onto the Killzone band wagon now.

Final Thoughts: Killzone 3 is an all around fantastic experience if you love FPS games and/or the Killzone series as a whole. Although the story this time around was a bit weak, requiring several deus ex machina to solve the problems of its characters, it was really no different than any other action movie you’d see; just check your brain out at the door and enjoy the ride. The multiplayer aspect is also fun and challenging, requiring a very methodical approach, noobs be ware. But still, as I’ve mentioned before, when you get right down to it, it’s really just more of the same. If that’s fine for you, I’d suggest go pick it up right away. If you weren’t too big a fan of Killzone 2, than you probably wont like Killzone 3 either. I give Killzone 3 a B-.

+ By far one of the best looking games on the PS3
+ Multiplayer that values skill over run and gun tactics
- Honestly just more of the same game we’ve already seen.

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